Spaceforce Captains v1.2 Patch
// 1.2 changes
List of fixes:
-improved NPC captain AI
-issue with assaulting treasuries when autocombat was turned on
-issue which could occur when NPC captain attacked the player
-rebalanced some technologies


// 1.1 changes

Note: Save game files from previous version will not work after installing the patch.

List of fixes:
-added multiplayer feature.
-issue with wrong building requirements being shown on the construction screen
-issue with quick combat option not working properly
-issue with main menu options resetting on their own
-issue with captain jumping from one station directly to another
-issue with some technologies not working properly
-numerous stability issues
-issue with ships going around bariers in battle arenas with stations
-issue with close range ships attacking over long distances
-numerous performance issues
-issue with "dummy" ships appearing in stations
-issue with ships not appearing in battle arenas
-fixed map: Face to face with apocalypse
-issue with some encounters being invisible on the game map
-fixed map: Once more into the breach
-issue with captain occupying a slot after his defeat
-fixed some text errors in technology descriptions
-issue with some structures on the game map not working properly
-issue with Fighter guild not working properly
-issue with wrong ships flying around on the station screen
-issue with fog reappearing after loading
-issue with captain being duplicated after loading
-issue with path disappearing after ending the turn
-issue with some encounters remaining on the game map after being defeated
-issue with producing infinite number of ships
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