Nations at War v5.2
NATIONS AT WAR 5.2 RELEASED!
-= MODDING TEAM =-

Kano. (maps, coding, ulcers and sleep depravation)
PuckerFactor. (models, textures, packaging, nagging)
LeddHedd. (models, textures and the big model graveyard)
Fortran. (coding, modeling and very secret stuff)
IrishDeviant. (scripting, modeling and very very secret stuff )
Outlaw. (Images "n" Stuff)
CIWoot. (Coding "n" Stuff)

Beta tested by
- [NAW]Mikeey our new community manager;
- All the guys at =ACES=: JoeSWO; CiWoot; rklaahsen; Addyj; rmlitwiller; outlaw5067; Mlhs27; The.Angry.Man; MadMedic2015; SpyGuyBri
- As well as =GA=jay7219

Look for them on the Official Nations at War Ranked Server (72.36.221.2)

You can now get your Nations at War server Ranked!
Ranks will display in-game while you're in ranked servers,
and awards, rank promotions and badge popups will be announced as well.

To apply your server to become the next ranked NAW Server go here:
http://forums.gamestats.ws/cgi-bin/forum05/YaBB.pl?board=applys

To view Stats and lookup your own stats go here:
http://gamestats.ws/index.aspx

Big Thanks to Master}{

An almost comprehensive list of changes made:
- 2 Unlocks added to all 14 armies!
- All shotguns tweeked AI fixed!
- Spec ops version of Steyr AUG
- Flash bang fixed for AI
- Claymore made more sensitive and kill/hit radius increased
- Ammo crate life increased added back repair health and ammo increased
- Artillery tweeked for more rounds per min
- Defib recharge time decreased
- Ammo packs available increased in Support kit
- Mines available increased in Engineer, Sniper, and Anti-Tank
- Health packs in world increased
- Steyr AUG with m203 recoil fixed
- Type 85 with m203 recoil fixed
- M82A1 fixed by kysterama from aix
- AA guns can be targeted when occupied
- RHIBs are no longer targetable (javelin, Air to Surface missles)
- Type 95 MG36 and PKM tweaked to same Ammo Type to match M249 SAW (tightened up differences between all LMGs)
- Fixed Images for Galil rifle
- Rambo knife in by Satnav!(M4 Spec Ops Kit)
- Jackhammer recoil reduced
- Knife made throwable by Satnav!
- Maximum of 5 knives, after throwing 5th knife, default to main weapon
- Knife throwing range limited to 8m code by satnav
- All shotguns tweaked in range and lethality
- Stinger missile added to an Antitank Kit

---New content by Hard Justice team---
- Cobra BMT-2 APC
- Cobra BMT-2 AntiTank
- Crossbow
- Jeep tech (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Quad500cc (recoded by BiggDogg)
- Quad125cc (recoded by BiggDogg)
- Quad250cc (recoded by BiggDogg)
- AA-AG Humvee (recoded by BiggDogg)
- Dirtbike (was recoded by CDN_Biggdogg & Ziggy for lean)
- OerlikonAA and RH202_AA anti air guns (recoded by BiggDogg)
- Unfinished Models from 5.0 Naw Mod finished by Hard Justice:
- Baja Bug (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Dodge Challenger (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)

Map Pack 5 contains new maps and fixes

New Maps:

- A Bad Surprise by the dark
- Back to the Suribachi by the dark
- Last Stand Snipers by the dark
- Terminus by the dark
- The Hill by the dark
- Heaven And Hell Revisited by the dark
- Philippine Sea by citidel

Maps that were fixed are:

- Dragon Valley
- Desert Rats
- Operation Take Over

New Load Images

- New load images for all 97 maps and for all 3 game modes and map sizes by =ACES=outlaw5067.

NAW Accumulative 5.2 Patch this will patch 5.0 or 5.01 installations to NAW 5.2


N.A.W MOD 5.2 Installation instructions

1. Download the NAW Client 5.2 Stand Alone exe...double click the .exe ... the installation program will open and after a few "next" clicks the program will find your BF2 mods folder and install the mod.

2. Use the desktop icon "Play Nations at War" to play Nations at War.
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