Age of Empires 3 v1.13 Patch
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Age of Empires® III v1.13
Patch Release Notes
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Client Fixes

· Boat Particle Effects have been changed. This should result in better performance when using Navies.

· Fixed more out-of-sync bugs.

· Double Deck Exploit has been fixed.

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Age of Empires® III v1.12
Patch Release Notes
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Client Fixes

Fixed some out-of-sync bugs.

Added fixes to increase the detection of players using multiplayer hacks, cheats and out-of-sync clients in online gameplay.

Fixed the text of some cards, units and techs.


New Features
Added custom online scenario support for multiplayer games.

Certain conditions, triggers and effects are usable while in ESO.

Balance Changes

Spanish
Rodeleros hand attack reduced by 2 and increased bonus factor versus cavalry from x3.0 to x3.5.

Portuguese
Organ Guns improved versus buildings, siege bonus changed from x0.5 to x0.75.

Ottoman
Abus Gun train faster, time reduced 3 seconds, 42 down from 45.

Germany
Improve Dopplesodner unit hitpoints by 30hp.
Shipment rate improved from -14% to -10% (1.14 to 1.10)

General Changes
Town Center wagons now build 33% faster. Train points up to 1.33 from 1.0.
Town Centers get a negative bonus versus artillery. Added x.50 factor versus siege.
All cavalry archer units improved by increasing their multiplier versus cavalry. Up to x3.0 from x2.25.
Improved Hussar, Cossack, and Uhlan ranged resistance armor by 0.10.

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Age of Empires® III v1.11
Patch Release Notes
January 29, 2007
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Patch 1.11 – Quick Search updates and bug fixes.
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CLIENT FIXES

- Set default shader quality to low for Intel G965.
- Addressed some possible exploits and added further file validation.
- Changed effect when a unit is healed to be less resource intensive and obstructing.

BALANCE CHANGES

- For a list of balance changes for this patch please visit www.AgeCommunity.com



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Age of Empires® III v1.10
Patch Release Notes
November 27, 2006
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Patch 1.10 – Quick Search updates and bug fixes.
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CLIENT FIXES

- Better anti-aliasing support for NVIDIA GeForce 8 series cards.
- A number of Windows Vista compatibility issues fixed.
- Several low level network optimizations have been added.
- Fixed a recorded game Out of Sync issue involving pre-patch 1.09 games and high level home cities.

BALANCE CHANGES

- Reduced Spanish shipment bonus.
- Reduced Longbowmen ranged attack by 2
- Reduced Longbowmen hand attack by 1


NETWORK AND ESO FIXES

- ESO statistics tab now defaults to show statistics for the game you are playing.
- Decks are now limited to 32 per home city.
- Quick Search - the civilizations of other players are no longer shown when the initial match is made.
- Quick Search - games no longer follow the two minute resign rule and will count toward your rating as soon as they begin.
- Power Rating values will now update more quickly after a game.


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Patch 1.09 – Home City Experience Changes
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NOTE: For a complete list of all fixes please visit www.agecommunity.com

NEW FEATURES

- After each game players will now be granted bonus experience, meaning all Home Cities will now level up faster
- Players on your pest list will not be able to join your game if you are the host
- The experience requirement to level up Home Cities that are level 100 or higher has decreased
- New avatars available on ESO

CLIENT FIXES

- The Russian card Ransack no longer effects teammates

NETWORK AND ESO FIXES

- When right clicking a player on ESO, whisper will now be the top item on the list of options

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Patch 1.08 – Balance changes, Quick Search and bug fixes
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NEW FEATURES

- Quick Search now allows players to determine the Home City tier and Power Rating level of their opponents
- Power Ratings will now decay over time

CLIENT FIXES

- Numerous changes to Civilizations' special bonuses
- Numerous balance changes
- Fixed an exploit that would refund the Home City shipment after sending mercenaries
- Changed a line of dialogue from the Campaign which was found to be derogatory
- Changing teams on ESO will now unready all players
- When a player clicks to delete a Home City, the default will now be No

NETWORK AND ESO FIXES

- Fixed an issue where Quick Search was not matching people using Power Rating
- Added separators to very large numbers to make them more readable
- Clan page on ESO now properly displays the last online date for clan members

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Patch 1.07 – New Random map, and bug fixes
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NEW FEATURES

- Added a new random map, The Unknown
- Added ability to see if a friend on ESO is playing a game
- Moderators now have blue chat in chat channels

CLIENT FIXES

- Fixed an issue that let military units in Cover Mode do extra siege damage
- Fixed an issue where the German A.I. would not build houses or collect resources when they started with just Settler Wagons
- Fixed some rollover text issues
- Hispaniola map added to the Standard Maps set

NETWORK AND ESO FIXES

- Fixed an issue where the host would appear invisible in the game setup room
- Chat channels' player lists are now alphabetized
- Fixed an issue where non-rated games were counting toward Power Rating

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Patch 1.06 – Bug Fixes, map updates, balance changes, and exploit fixes
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NEW FEATURES

- Chat Member List can now be sorted by Clan Name
- Added server maintenance notification that will display when the servers are down

CLIENT FIXES

- Added checking that prevents players from joining game rooms which are in a bad state and can not launch, fixing the source of a crash
- Several Home City Card tooltip updates
- Hispaniola water flags and whale placement fixed
- Hispaniola now displays correct thumbnail
- Sonora herds now balanced for both sides of the map
- Advanced Market Card effects now get applied when shipped
- Fixed ‘This game is not rated’ message that was popping up in rated games
- Number on Home City Cards now displays the correct number of units to be sent
- All ranged cavalry units now do double damage vs. artillery
- Mercenary shipments now cost 1000g and have fewer units
- Military shipments from the homecity decreased for 3rd age shipments and increased for 4th age shipments
- Numerous balance changes

NETWORK AND ESO FIXES

- Quick Search now displays the correct number players during search
- Custom Games List sorting fixed for sorting by Rank
- Fixed exploit that allowed more then 20 cards in ESO decks

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Patch 1.05 – Attack move, RM Hispaniola, ESO Power Rating and much more
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NEW FEATURES

- Added Power Rating to ESO
- Added Stand ground to the game
- Attack move button and hotkey added
- Hispaniola, a new random map has been added
- Recorded game playback improved significantly
- Added Option for minimized multiplayer chat
- Added games list filtering options
- Added Option to save games list filter settings

CLIENT FIXES

- Numerous fixes to attack move command
- Numerous balance changes
- Numerous changes to home city cards
- Deathmatch games now have reveal map on
- Deathmatch - Starting crates removed from most maps
- Fixed an issue where watching a recorded game overwrote home cities
- Playing an old saved single player game should no longer revert your home city to the older state
- Ranged Cavalry Caracole now applies to all ranged cavalry
- Native American Treaties card now creates the right number of Natives
- Added support for removing the larger pause dialog. Add ‘hidepopups’ to your user.cfg
- Added support for modifying custom random map names and text

NETWORK AND ESO FIXES

- Custom game setup now shows if a game is rated, not rated, no XP
- Added , , mouse wheel scroll and double click functionality to numerous spots in ESO
- Changing #players will unready everyone
- Typing in chat and switching to a different ESO window no longer erases the text
- Many Clan chat fixes
- Clan change, you may only demote someone that is below your rank, you may only promote someone that is two ranks below you
- Two players that do not have their routers properly set up can no longer join the same game.
- Fixed numerous issues with joining and creating a clan

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Patch 1.04 – Refresh button, Resume button, bug fixes, and exploit fixes
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CLIENT FIXES

- Update to the patching process which should address difficulties experienced during the autopatch process.
- Resume button added. A dialog is now displayed when a user pauses the game.

NETWORK AND ESO FIXES

- Changes to Games List functionality. The list is pulled down once on initial login and can be updated by pressing the Refresh button. Automatic updates will no longer occur.+
- Quickmatch now uses only standard maps.
- Home City level now displayed on the Game Start screen.
- Clan tags added to the Advanced Game Setup.
- Fixed an issue with clan chat not being displayed.
- Fixed a game pause issue when a resigned player remained in game.
- Removed the exploited ability to split the military and economy scores.
- Timeout added to Vote Dialog box.

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Patch 1.03 – Hotfix to Matchmaking
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NETWORK AND ESO FIXES

- Fixed an issue where a game would be cancelled and all players given a "Failed to join" message when two routers that could not communicate joined the same game.

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Patch 1.02 – Hotkeys, Large Maps and numerous bug fixes
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CLIENT FIXES

- New hotkey editor added to the game.
- New large map set. Five new large versions of popular maps have been added.
- Fixed a sound crash issue.
- Fixed a bug with sound being choppy.
- Fixed some performance issues with boat battles.
- Fixed a D3D initialization error when launching the game.
- Fixed a bug where the auto-patcher text was difficult to read.

NETWORK AND ESO FIXES

- Fixed a bug where disconnecting a player would lock up the game.
- Switching home cities during game setup unreadies all players.
- Quick search now uses the Standard Map set.
- Fixed a number of multiplayer exploits.
- New ESO privacy option.
- Updated a number of error and user messages.
- Allow users to turn off enter/left chat messages on ESO.
- New user.cfg commands to assist with router and direct IP issues. For more assistance on this check: http://forum.agecommunity.com/ibb/topics.aspx?forumID=7

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Patch 1.01 – Fixed some bugs and a few exploits.
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CLIENT FIXES

- Fixed a bug in the command manager that caused slow performance when CPAIs were in the game
- Fixed a bug that caused sound effects (and sometimes music) to stop playing
- Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working
- Fixed a bug on the Postgame screen that allowed players' names to be edited
- Fixed a bug where all players would hear the selection sound for HC cards played
- Fixed a bug that kept the ESO connection problem dialog box from closing
- Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age
- Fixed a bug that made abundant resources available in the single-player Campaign
- Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready
- Tweaked movement code to improve the responsiveness of units
- Changed formations so that unit types keep their setting even when grouped with different types

NETWORK AND ESO FIXES

- Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
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