Amnesia: The Dark Descent v1.0.1 Patch
level00
-Going into cave and into the void.
-In the passage with stabs, possible to look under floor.
level01
-Torch goes through wall.
level02
-The web reappears if leaving the level and entering a gain after using acid.
-Texture fixes.
level03
-Falling out of level in corner.
-Carpet with dirt on it.
level07
-Water thing might be less prone to attack on boxes. Might.
-Texture fixes.
level09
-Texture fixes.
-No colliders on bottom of stairs in main room
level12
-Fixed door in wall.
-Fire gives damage.
level13
-Getting stuck behind machine.
level15 N/S
-Can jump through the gap in the floor without widening it.
-Falling out of map by cavein and in a crypt wall.
-Pushed out of level by grunt.
-Magnetic boxes.
level 18
-Saved the valve that was forgotten.
-Texture fixes.
level 22/27
-Texture fixes.
-Capture improvements.
-Going through railing.
-Less chance of circle running.
level 24
-Texture fixes.
-Found some "on the moon" objects.
level25
-Repositioned some red slime web.
Menu
-Pressing ESC while binding a new key ends up in quite the predicament.
-Improved binding to mouse buttons beyond the first 3
Extra
-Herbery diary part 3 distorts.
Language
-New page tag in italian translation.
-Misc english translation fixes.
-English manual minor fixes.
-Minor german translation fix.
Technical
- Fix for ATI X 1000-series
- Forced cache loading (increases load speed)
- Draw buffers enabled in gbuffer shaders (fixes issues on some cards)
- Fixed ladder climbing crash bug
- Fixed item combine crash bug
- The crash flag check is removed.
- Rotation interaction now works better with mouse smoothing off.
- Fixed wheel-rope connection save bug
- Lean does not interfere with scripting
- Lancher saves log file to proper folder
- Some settings are now properly saved to cfg files.
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