Crysis 2 v1.8 Patch
New Features
Added advanced graphics options
Added F1 to vote during vote kicks
Prematch mode for ranked servers added allowing people to fight on the map until sufficient players have joined for the ranked play to start
Upped the default score limits in some game modes:
- Crash Site has a limit of 175 (was 150)
- Team Instant Action has a limit of 75 (was 50)
- Instant Action has a limit of 30 (was 25)

Fixes
Fixed vote kicking not working for players with certain characters in their name
Fixed ping display displaying 1000 for many servers in the PC server browser
Fixed issue where terrain would be rendered in black on some levels
Fixed single player save games with broken nano catalyst values (NB: This is for existing save games!)
Fixed under-barrel attachment HUD displaying incorrectly
Fixed minor 'Loadout Pro' exploit
Fixed issue with being melee'd during a ledge grab (which could lead to fly exploits)
Fixed some AI spawning issues in single player
Fixed rare crash in single player
Fixed an audio loop issue on the single player level "Semper Fi"
Fixed an issue with the DLC store which could lead to players not being able to access the purchase history tab. Players can now access this tab, and from there download their DLC straight into their game and have it auto installed for them
Fixed other cosmetic issues in the DLC store
Fixed Light Shotgun attachment skill assessment not being levelled up
Optimization to SSAO
Further Anti cheat improvements
Tweaked in-game audio dialogue (player taunts, announcements, etc) to be more diverse with more content for more events
Mystery dog tags unlocked whilst not connected to a server will now remain unlocked
Players that have rebooted will no longer be able to enter "New Recruits" servers

Balance Changes
Balance changes to a variety of weapons, including:
- JAW rocket speed and damage reduced
- Under-barrel shotgun effectiveness reduced
- Removed accuracy bonus for crouching with HMG
- Increased K-Volt damage
Balance changes to a variety of nanosuit modules, including:
- Reduced the bonus that extended mags provides
- Point fire enhance has improved effectiveness
- Mobility Enhance has reduced effectiveness
Balance change to Maximum Suit's armour: effectiveness has been slightly reduced
Balance change to headshot damage from 1.8x to 1.5x
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