Added: Custom maps support: FGD and guidelines to create your own levels.
Added: New NPC on Temple allowing to play custom maps.
Added: New secondary and coop missions map: cm_wurstercorp (cc_tuto2).
Added: New custom secondary and coop missions map: cm_cu_minos.
Added: Keyboard shortcut for the slaves control action.
Added: Additional player spawnpoints.
Added: Possibility to use firearms while underwater.
Added: The Cyber Sprint icon is now displayed while sprinting.
Updated: Improvement of the slaves (clones, drones...).
Updated: Decreased the ammunition weight.
Updated: There is no more delay before being able to attack after a short sprint or after using the ironsight.
Updated: New system of secondary and coop missions (cm_).
Updated: Falling in pits does not restart the mission anymore.
Updated: Latency optimization on cc_new_eden.
Updated: New interface when speaking with the NPCs.
Updated: Removed the possibility to answer with the keyboard during dialogues.
Updated: The parry against firearms doesn't work anymore if the stamina level reaches 0.
Updated: Improved the NPC navigation on Temple.
Updated: New collision system for the players.
Updated: The video tutorials do not automatically display anymore on cc_tuto.
Updated: Increased the maximum avatar level from 230 to 250.
Updated: Improved the hitboxes localization and added new hitboxes for players and for most of the NPCs.
Updated: Modified the rat's walking animation.
Updated: Removed the thrown car script on New Eden.
Updated: The Scrabouillor armor has been increased and the armor shock has been decreased.
Updated: Great decrease of the latency when using a blade.
Updated: Possessed NPCs cannot target an invulnerable NPC anymore.
Updated: Invulnerable NPCs cannot be possessed anymore.
Updated: Access to the Character's Menu during death or while falling has been removed.
Updated: Federal Special Forces now use plasma weapons instead of laser weapons in multiplayer.
Fixed: Mission not saved in some cases on cc_forgotten.
Fixed: Possible crash that could occur in coop campaign when players accomplished missions before a Master of Fate was in the game.
Fixed: Possible crash while using the Excidium.
Fixed: The PSI drain was too frequent and too deadly with the Dragon spell.
Fixed: Possible melee issue after a maintenance.
Fixed: Some weapons were not displayed correctly in third person when players were cloaked or using the EYE Vision or the Sound Triangulation.
Fixed: Possible crash on cc_tuto.
Fixed: The BK13 wasn't wall-piercing in all firemodes.
Fixed: Clones could be created even when a player died from a PSI drain while using Polycloning.
Fixed: The armor-piercing icon for the BK13 in the armory was missing.
Fixed: Skinning issue with the Manduco when it's dismembered.
Fixed: Skinning issue in first person with the left hand of the player holding a Caw Hammer.
Fixed: Incorrect physbox on a tube on Electric Sheep.
Fixed: Skinning issue on the light Jian's player model.
Fixed: Bug on the character creation during a change level.
Fixed: The medkit and grenades could be used during maintenance.
Fixed: Dual weapons exploit.
Fixed: Removed the console messages 'No special command for Cheater! LOL!' that could show up when players didn't cheat.
Fixed: Invisible hackable transcom on cm_new_eden.
Fixed: Relationship error between the punks on cc_forgotten.
Fixed: Updated obsolete triggers on Temple.
Fixed: Possibility to respawn in the pits on Temple.
Fixed: Model overlap on Temple.
Fixed: Movements weren't correctly displayed in third person view while leaning in some circumstances.
Fixed: Endurance was incorrectly taken into account instead of Agility for the purchase of the Scrabouillor.
Fixed: Hole under the arch model on noctis.
Fixed: Holding some keyboard shortcut could prevent players from respawning or make players respawn faster.
Fixed: Incorrect respawn situation when a player was killed in mid-air above a pit.
Fixed: Incorrect tiling of some textures.
Fixed: The Actions menu wasn't correctly refreshed after an avatar change without exiting the game.
Fixed: Using Invocation on a target in a confined area could make the spawned creature stuck.
Fixed: Farming exploit on Noctis.
Fixed: Researches didnt affect the Scrabouillors armor.
Fixed: Model overlap on cc_tuto2.
Fixed: Call of nonexistent gibs for the model bio_drone_01.
Fixed: Incorrect relationship between Culters and Jians on cm_dreams.
Fixed: Players could lean while jumping.
Fixed: Lavalette could spawn infinite carnophages as long as he was alive on cc_ancient.
Fixed: Balthazar could be killed by NPCs on cc_falling.
Fixed: Incorrect alpha channel on the Cyberware sellers icon.
Fixed: Animation jerking in first person view when players switched weapons while looking up or down.
Fixed: Lugger, the punk boss and his boys were present on cm_forgotten.
Fixed: The apostrophe cannot be used in the avatars name anymore. It could reset the avatar if it was renamed with a name containing an apostrophe.
Fixed: Missing node graph on cc_end.
Fixed: Various typo errors in texts.