added a relation summary screen so you can see why a race likes or dislikes you
if only 2 races left alive, the other race is the desired war regardless of power
races will no longer send gifts or diplomats to desired war race (Heffro)
added basic type to component text
increased BaseMaxPowerLoad from 60 to 75 to help with new race specific slots
races that don't need food should no longer value good food planets better
now you can query the planet status to see the storage and production rates of a planet (some things are classified until higher treaties though)
no longer show race components until have non-aggression pact
no longer show race weapons until have mutual protection pact
races will no longer try to colonize a planet a player already has the quest for from them and they aren't already on the way
turned intro off
planets and race can no longer give shell quests (Shadowy Figure)
crew of your race now gets happy faster and unhappy slower
view/cancel treaties menu done/close options now go back to diplomacy menu instead of all of the way back to relations menu
fixed and improved ingame icon when ingame menu is up
shortened win progress stuff a little (Valgor)
added a Race Relations help topic for the first time you meet a race ship or planet
changed "Don't show any more help" to "Hide help topics"
de-emphasized the turn off help option
doomsday component text is now gold to make it stand out a bit more
changed power rankings highlight text to mention only known races
changed the thruster cursor highlight text to match what it actually does
now ui_thrusterCursor defaults to off
changed quest menu button
fixed jump sounds happening at unused jump gates (Steve)
fixed race icon highlight showing race name twice on some screens
now get experience for discovering planets (DeathKnight1728/Tori)
wandering vendors now stop moving when a player targets them (Taolaen/ShaggyMoose)
destroying a race ship is now worth 5 times more xp (jonasan/alstein)
destroying a race planet is now worth 10 times more xp (jonasan/alstein)
fixed minerals and money rate not going up with level correctly
now tech rate increases per race level
fixed not getting relation boosts for destroying enemy race ships or planets (jonasan)
doubled relation boost for destroying enemy planets
increased bombs radius from 75.0 to 115.0 (fluffybot)
fixed discreet spelling in a few quests (Roswitha)
now show bonus race slots on create ship screen (fotan)
fixed some races killing wandering vendors on sight (Steve/Philexan)
killing of race ships can no longer count towards make this section safer and similar quests (Philexan)
changed "Recent purchases" to "Sell or repurchase"
fixed win menu to not let you interact with anything but the win menu
made stuff on special thanks on credits screen a little easier to highlight (ScrObot)
now guarded planets take half damage
now unguarded planets take double damage
targeting a missile now shows correct text (ShaggyMoose)
added radar component modifier
added effect to hacked missiles
now get loot when destroying race ships and planets (Nori)
fixed a problem with the sector win reward chest level (jonasan)
made productive race trait stronger (mostly affects the Hive) (Sendrien)
rewrote UI screen help topic some (kerzain)
fixed trade request screen so highlighting on trades works correctly (ScrObot)
fixed getting 0/0 when highlighting parts of the power rankings
added some highlight text for race quest available and solved.