DarkSpace v1.481 Updated Client
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18:55 March 3rd, 2004
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The PaleStar team has released a new patch for DarkSpace, taking the online space simulation to version v1.481. This release includes a completely new server backend, new structures and a new infantry unit. Gamer's Hell Local Download:
  • DarkSpace client v1.481 Patch (40 MB)
  • Austin, TX, March 1st, 2004. Palestar is happy to announce the release of version 1.481 of DarkSpace, which has been in development for over a year, and a Free Trial for the next two weeks. The latest version is highly anticipated as it contains a complete new server backend and numerous new features and fixes, including... - Completely new fully distributed Server Backend, which performs dynamic load balancing and speed improvements. - New structures, including the Shipyard, which allows players to spawn from planets, Quantum Generator and Defense / Fighter Bases II/III. - New ground unit Heavy Infantry. Additionally, the maximum number of ground units per planet has been increased to 32, units can now stack, and a new order system has been implemented. - Revised technology system, in which all planets now have a technology level instead of a research tree. This system is easier to understand and use than the previous technology tree system, and doesn’t require player intervention to fully develop a planets technology level. - Revised and improved Tutorial. - User interface has been overhauled and made more accessible. - Trade routes are now automatically created based on supply and demand economics. - New WORM HOLE DEVICE allows ships to travel instantly from one location in the universe to another. - Numerous bug fixes and optimizations... The free trial will run from March 2nd, 2004 until March 17th, 2004. All accounts will have full access to the entire game during this time, with no subscription needed.

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