Ubisoft has released the map editor for
Splinter Cell Pandora Tomorrow, along with two new maps (Squat and DefTech2, a new version of the DefTech map). Maps can be created using existing packages, or by developing new static mesh packages. New objects may be created and included in new static mesh packages either by converting brushes or by combining existing static meshes. The map editor and accompanying details, including extensive documentation and instructions for installation and use, may be found
here. A forum dedicated to the editor's users is available
here.