Max Payne 2 Mod Tools
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20:45 October 24th, 2003
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For those interested in creating their own mods for Max Payne 2, Rockstar and Remedy Entertainment have now released the Max Payne 2 Mod Tools. A readme file is included with the executable to help get you started, and an official tutorial will be released shortly. Gamer's Hell Local Download:
  • Max Payne 2 Mod Tools (20.9 MB)
  • MAX PAYNE 2 TOOLS READ ME This document contains information about Max Payne 2 Technology and tools that can be used to modify Max Payne 2. Although we encourage you to experiment making modifications to Max Payne 2, we recommend that users should be reasonably confident on how to use their PC, or have previous experience on making modifications to other games. Introduction Max Payne 2 can be extended by users by creating new game environments (levels) that can contain for example new weapons, characters or sounds. Basically everything in the game is modifiable in some way. We recommend that you read the Getting Started section. It should help you understand the basic way of how Max Payne works. There are a few tools that can be used for making modifications: MaxED 2 - Max Payne 2 Level Editor RASMaker2 - For creating MP2M files for distributing your modifications ParticleFX - Particle Systems Editor KFExport - 3dsmax5 Plugins and Scripts for Max Payne 2 All of the above programs are internal tools created and used by Remedy and as such has not been tested to fulfill the requirements of commercial software. The programs are provided as is and are not supported. Use at your own risk. For program updates, FAQ's and more detailed instructions on how to use the programs, please visit http://www.maxpayne.com/mods.

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