True Combat v1.1 Patch
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22:25 October 27th, 2003
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Team Terminator has released a new patch for True Combat, bringing this tactical multiplayer Quake 3 mod to v1.1 to the public. This patch includes 7 improved custom maps, and 4 new sets of configs. "This should resolve some of the rather ugly broken cycles and screwed settings on the server thus giving more reliabilty and enjoyabilty to you." Gamer's Hell Local Download:
  • True Combat v1.0a To v1.1 Patch (62.9 MB)
  • True Combat 1.1 This patch does not contain any new code, weapons or bugfixes. It is just to spread the quality maps and to improve the server situation. The patch ( 63 mb ) includes 7 improved or unaltered versions of the following custom maps: skirmish, snowbridge, cityheat, gunstore, forest, mansion and fortress. The custom mappers are 5th Horsemen, Liquid, FinnishBeret and myself. Also included are 4 new sets of configs along with the mapcycle: - 1 life mission ( 1life.cfg and 1lifecycle.cfg ) - 3 life mission ( 3 life.cfg and 3lifecycle.cfg ) - unlimited lifes mission ( inflife.cfg and inflifecycle.cfg ) - ctf ( ctf.cfg and ctfcycle.cfg ) to launch the server, just run a dedicated server then input for example /exec 1life.cfg, hit return and enter /exec 1lifecycle.cfg. To change the map, simply enter /vstr mapnumber as defined in the cycle: map1 ctc_forest map2 ctc_cityheat map3 ctc_fortress map4 ctc_gunstoremx map5 ctc_mansion map6 tc_fracture map7 tc_nuke map8 tc_bahamut map9 tc_deadlyxmas map10 tc_harbour map11 tc_closecombat map12 tc_prison map13 ctc_skirmish map14 ctc_snowbridge The new maps are named ctc_mapname ( for custom True Combat ) DO NOT ENABLE MAPVOTING, IT WILL SCREW UP THE SERVER !!! Please also remove old versions of the maps - though you do not need to remove the retro-pack.pk3 if you want to keep tc_redust but old version of 5th maps will give you texture bugs.

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