Spellforce v1.02 Patch

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19:44 November 27th, 2003 - 15,036 Views
JoWooD has issued the first patch for SpellForce - the Order of Dawn, bringing this RPG/RTS by Phenomic Games to v1.02. This update fixes some error messages during the game installation process, fixes a possible crash in multiplayer mode, improves game performance, brings all multiplayer speech versions up-to-date, and more (read full story for details). Gamer's Hell Local Download:
  • Spellforce v1.02 Patch (19 MB)
  • SpellForce ? The Order of Dawn Version 1.02 - 26. November 2003 - "Incompatible System Configuration" error messages during the game installation process and game start appeared on systems with Intel-Chip Sets with the Intel Application Accelerator (Intel Busmaster IDE-Driver) installed and on nforce2-chipsets with ForceWare 3.13. In order to install the game anyway, please start the v1.02 Update-Program - this program will execute the game-installation program and thus, solve the compatibility problem. The error message "Incompatible System Configuration" is also triggered when the "RMPS-Emulations Options" in virtual drives are turned on. These options must be deactivated. - The side quest character Goran did not give the player the promised reward. Now he does. - All multiplayer speech-versions have been brought up-to-date. The patch is necessary in order to play against other players with different speech-versions. - Altogether, multiplayer parties run much smoother. - Performance breakdowns sometimes occurred when ordering a direct attack command on a long-distance target with several units. This has been fixed. - Occasionally, the characters' Hitbars were still shown during dialogs and were visually disturbing. Now the Hitbars are turned off during dialogs. - At times, the shadows of the trees tended to flicker. This has been fixed. - When formations including fast and slow units were made, the faster units always moved a bit ahead of the slower units, and then they would stop and wait. Now, the fast units adjust their speed according to the slow units. - A possible crash in multiplayer mode after long parties has been fixed.