No Name War screens #3
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11:16 December 6th, 2003
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The official No Name War website has been updated with some new screenshots (also available in our gallery), showcasing this upcoming RTS with some RPG elements in the works at AMC Creation. The game has been recently updated with a brand new 3D engine and is currently scheduled for Q3 2004.
NoNameWar is the project code name of the RTS game we develop. It is a game that holds quality as the first rule. We'll gradually design and unveil the features of this project until it is completed. Features: ? four totally different races whit different weapons, base management and interfaces, every one has a unique hero which can use different weapons, items, powerpacks to complete their tasks; ? a whole range of neutral unit (hostiles or not) from wild animals to RogueClans or tribes; ? plan your battles according to realistic weather effects (including rain, storm, snow) and frequently changing weather and seasons (day/night and winter/summer cycles). ? a complete World Builder, you can easily create and modify almost anything in a scenario with this tool, from map generation to an unit assigned commands, from map tileset to weapons and their dynamic; ? a whole variety of maps, from arctic type to desert and jungle; ? over 60 maps for multiplayer modes; ? suport for MOD communities to easily create and generate complex maps for complex scenarios using simple to use tools; ? an immersive universe, one you're not used to see often. ? spectacular atmospheric effects, designed to influence the complexity in decision making, as well as units' behavior. ? huge randomly-generated 3D maps, encompassing a unique world in which the player will zoom in and out from a fixed perspective or not, with total freedom of movement and decision. ? camera with a high degree of freedom including zooming which allows to see the universe as it is.

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