Star Wars Kotor v1.01 Patch

LucasArts has released the promised patch for Star Wars: Knights of the Old Republic, bringing this RPG by Bioware to v1.01. This release fixes a crash with certain ATI Radeon 9600 video cards, fixes a few memory leaks, and several other bugs (read full story for details). Gamer's Hell Local Download:
  • Star Wars Kotor v1.01 Patch (19.4 MB)
  • Installation: After downloading the update, double click on SWKotOR1_01.exe to install. The installer will automatically search for the folder where you originally installed Knights of the Old Republic and install all of the updates. If the update does not locate Knights of the Old Republic on your system, you may need to reinstall the game and then run the SWKotOR1_01.exe. This update for the game has been modified to correct: * Added two new "swkotor.ini" sound options: [Sound Options] Environment Effects Nonstreaming=1 Environment Effects Streaming=1 NOTE: The Environment Effects Streaming=0 option was added to fix a problem with sound pauses while playing the game with an Intel i845 or i850 chipset motherboard and a 100 MHz Front Side Bus. * Removed the awareness penalty when running * Made a fix to the "Disable Vertex Buffer Objects" option in "swkotor.ini": [Graphics Options] Disable Vertex Buffer Objects=1 NOTE: If you are having some odd, random graphics issues you may be able to resolve them by adding an entry to your "swkotor.ini" file. * Made a fix to the Enable Hardware Mouse option when it is disabled. This fixes a crash with certain ATI Radeon 9600 video cards. * Made a fix to a display issue with Small Fonts. * Made a fix to a gamma issue after movies finish playing. * Removed the display of Force Points on portrait tool-tips for non-Jedi characters. * Fixed bug where some objects in the game would give a sticky mouse indicator like they had an inventory when they did not. * Fixed an issue where if you changed appearance while Force Speed was active your movement rate would return to normal. * Fixed an issue with droid animation when the item they were using ran out or their target died. * The turret mini-game should no longer have the blur visual effect if you enter it with that visual effect turned on. * The Security option no longer displays for doors which a key is required. * Fixed a rare bug where the game could get stuck if an auto-pause was triggered at the exact same time as an area transition. * Fixed a rare crash that could happen when a Dark Jedi dies at the exact same time as he deflected a blaster bolt. * Fixed a rare crash on startup under Windows 98. * Fixed a few memory leaks. IMPORTANT: If you used the BETA 1.01 English patch for Knights of the Old Republic, you MUST revert back to the retail version and delete those two .zip files from your KotOR directory BEFORE you try to get the final 1.01 patch.