Startopia v1.0.1 Patch

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23:34 August 10th, 2001 - 2,752 Views
Mucky Foot has released a patch for Startopia, bringing its sci-fi strategy game to v1.01. The update adds a scroll-lock screenshot option, a "Timed" Sandbox mode, "Easy" and "Hard" Economy modes, a Peep Management Screen, Improved support for making your own levels, fixes several crash-to-desktop bugs, and more (read full story for details). Download:
  • Startopia v1.0.1 Patch (5.8 MB)
  • Changes in this patch: NEW: Multimonitor support (new "device" box in the Video options screen) NEW: Mouse sensitivity slider NEW: Mouse invert option FIX: Expanded CardID.tom support for certain video cards NEW: Scroll-lock screeenshot option (F11+SHOT enables it) NEW: WASD cursor control. NOTE! It is always WASD - wherever those keys happen to be on your keyboard! NEW: FPS display (F11+SHOWFPS toggles on/off) NEW: Peep management screen, double-click one of the monitors to select that race, and deselect all other races. (handy if you know you want a gor for example) NEW: If you build furniture in a room, and you have a furniture plan crate containing the same item, it will use that instead, and not charge you. If you change your mind, that piece of furniture will turn back into a crate and be dumped somewhere along the edge of the room FIX: Patternbuffer CTD bug fixed NEW: sandbox option, for the amount of win conditions that have to be met in order to win FIX: peeps paying for bars NEW: peers getting drunk in bars FIX: skrashers getting stuck in temples FIX: Dinomats carry 30 servings rather than 50. FIX: Room charges tweaked FIX: Recycling reduced from 50% to 25% of default item value. FIX: Scuzzers recharge cost increased from 100 to 200. FIX: Flares now available more than once for clients/AI in sandbox. FIX: AI accepting comsemsor messages without comsensors fixed. NEW: Added 'Easy' Economy mode. NEW: Added 'Hard' Economy mode. NEW: Added 'Number of Win Conditions' mode. NEW: energy indicator now shows debts (in flashing blue) NEW: timer sandbox option FIX: multiplayer protocol changes to improve client responsiveness FIX: dead players no longer displayed in auction panel NEW: version numbers displayed next to listed gamespy games when possible NEW: Tab-RShift / Tab-LShift page through scripting errors, script variables and peep overhead stats (see script guide for details and the password to enable it) FIX: researchy bias added to AIs when score or research win criteria active FIX: expansion bias added to AIs when territory win criterion active FIX: for permanently visible empty trader panel NEW: player icon on trader panel now toggles trade assistance on/off FIX: residents trapped in enemy segs not fired, just hidden in peep management screen NEW: host migration across multiplayer saves NEW: "User Missions" option in front-end User Missions To create your own missions for Startopia, you will need to go into the StarTopia "Missions" folder and create a new folder there with the name of your mission. Then you will need to create several text files inside the folder containing scripts, trading data and so on. For the full details on how to do this, go to the StarTopia "Modding" FAQ on our website, read it, and fetch the "Mod Guide" that's linked to from the FAQ, which contains the complete Modding reference. and follow the instructions listed under "Patched Version".