Spellforce Demo #2
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11:05 February 25th, 2004
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JoWooD has released a second playable demo of Spellforce: The Order of Dawn, giving you another opportunity to try out this RTS/RPG developed by Phenomic. This demo features the tutorial, one single player map and two multiplayer maps (one was included in the previous demo, the other one is new) - check out our review to find out what you can expect in the full game. Source: GameSpot. Gamer's Hell Local Download:
  • Spellforce Demo #2 (329.5 MB)
  • SpellForce – The Order of Dawn Demo II - 02/04/2004 For further information on the game, visit http://www.spellforce.com Welcome to our second demo version of Spellforce – The Order of Dawn. The demo features the tutorial, one single player map and two multiplayer maps. For size reasons some of the options in the game have been disabled in the demo, such as Save and some graphic options. The full version has all these features and more! 1) Tutorial We suggest playing the Tutorial to get accustomed to the game, which has some unusual features that may be new for you. The Tutorial is not played with you main character and can be skipped in the game. 2) Single Player Map This is a modified version of an early map in the game with a mix of challenges. The demo version does not allow you to save your game, however. You play a pre-generated character, in the full game you can of course create one for yourself or choose from a range of templates. 3) Multiplayer Maps We strongly suggest trying the Tutorial and Single Player maps before joining in a Multiplayer game. You can play these maps via LAN or Internet (supported by Gamespy). You need at least another player to start and you do not choose a race, but rather a monument next to which you will start. In Multiplayer you select one out of a range of many Avatars that are pre-generated and cannot use your Single Player character in order to keep the match balanced. For further information on the game, latest news and patches please visit http://www.spellforce.com. This demo is based on the 1.05 version of the game. Thank you for taking the time to have a look at this new milestone in RPG/RTS games and we sincerely hope you will enjoy it. (c) 2003 JoWooD Productions Software AG Technologiepark 4a A-8786 Rottenmann Austria HEALTH PRECAUTIONS Certain people experience epileptic seizures while viewing flashing lights or specific patterns in our daily environment. These persons can also experience epileptic seizures while watching TV or playing a computer game. Even gamers, who have never experienced any seizures, may nonetheless have an undetected epileptic condition. Prior to playing a computer game, please Consult your doctor if you, or a member of your family, have a tendency to epileptic seizures. When you experience any of the following symptoms during game play, stop the game immediately: Dizziness, altered vision, eye or muscle twitching, mental confusion, loss of awareness of your surroundings, convulsions and/or cramps. System Requirements Minimum Configuration: PC, Windows 98/ME/2000/XP, DirectX 9.0b or higher CPU 1000 MHz 256 MB RAM AGP 3D accelerator, 32 MB onboard video RAM, with Hardware T&L (compatible with nVidia GeForce2MX or Radeon 7500 or better) Mouse Soundcard Recommended Configuration: PC, Windows 98/ME/2000/XP, DirectX 9.0b or higher CPU 1800 MHz 512 MB RAM AGP 3D accelerator, 128 MB onboard video RAM, with Hardware T&L (compatible to nVidia GeForceFX 5600 or Radeon 9700 Pro or better) Mouse Soundcard KNOWN PROBLEMS AGP-Graphic cards with 32 MB memory or more and HW-T&L (Hardware Transform & Lighting, or better) are supported. Inform us of the type of card and the driver you are using, if you experience problems while using such a card. Please use an updated version of the graphic card driver for your card – older versions of drivers can cause a variety of different problems. For ATI Radeon cards, please use Catalyst drivers 4.1 or newer. For Nvidia GeforceFX cards, please use Nvidia ForceWare drivers 53.03 or newer. For Nvidia Geforce2, 3, 4 cards, please use Nvidia drivers 45.x3. Necessary ports for multiplayer in Internet using Gamespy: UDP 2302-2400 (DirectPlay device address default) UDP 2801 (SpellForce Game) TCP 3783 (Voice Chat Port) UDP 3783 (Voice Chat Port alternative) UDP 6073 (DirectPlay enumerations using DPNSVR) UDP 6515 (Dplay UDP) UDP 6500 (Query Port) TCP 6667 (Gamespy Chat) UDP 13139 (Custom UDP Pings) UDP 27900 (Master Server UDP Heartbeat) TCP 28900 (Master Server List Request) TCP 29900 (GP Connection Manager) TCP 29901 (GP Search Manager) Websites Game Site http://www.spellforce.com JoWooD Productions Software AG Site http://www.jowood.com/ Phenomic Game Development Site http://www.phenomic.de Copyrights SpellForce - The Order of Dawn © 2003 Phenomic Game Development. All rights reserved. SpellForce is a trademark of JoWooD Productions Software AG. Published by JoWooD Productions. This product contains software technology licensed from GameSpy Industries, Inc. (c) 1999-2003 GameSpy Industries, Inc. GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc. All rights reserved. Uses Bink Video Technology. Copyright © 1997-2003 by RAD Game Tools, Inc. Used under license. Uses Miles Sound System Technology. Copyright © 1997-2003 by RAD Game Tools, Inc. Used under license. Acknowledgements We would like to thank the developers of free software technologies used in this product. Lua script language designed and written by Waldemar Celes, Roberto Ierusalimschy and Luiz Henrique de Figueiredo. Lua Copyright © 1994-2000 Tecgraf, PUC-Rio. All rights reserved. See www.lua.org for details. Zlib Copyright © 1995-2002 Jean-loup Gailly and Mark Adler. See www.gzip.org/zlib for details. STLport Copyright © 1999,2000 Boris Fomitchev. See http://www.stlport.org for details. Boost Smart Pointer Library, Copyright © 1998,1999 Greg Colvin and Beman Dawes, Copyright © 2001, 2002 Peter Dimov
    Spellforce Demo #2 (329.47MB)

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