Michael Bross and Boon Sim sit down to talk about sound design and music in the game (5:52)
We have a new video developer diary for Firefall, a team-based action shooter that thrusts hundreds of players together into a dynamic open world combining competitive multiplayer and large-scale cooperative gameplay. Firefall paints a beautifully devastating vision of Earth, 200 years in the future. The promise of a new clean energy source, Crystite, leads to the disastrous arrival of the Melding, a hostile energy storm that engulfs most of our home planet. Players will protect the Earth through the use of high-tech battleframes, which can be customized extensively to unlock the power of Firefall's class-based combat. Battleframes allow players to specialize in their favorite style of play, while giving them the flexibility to swap and trade their way to new configurations on-the-fly. In the works at Red 5 Studios, Firefall is due for release near the end of 2011.