How Bodycount's art direction, class-based enemies and setting come together to deliver the perfect platform for chaotic firefights (4:56)
Codemasters has released a new video for Bodycount, an IP in production at Codemasters Studios Guildford and scheduled to be launched in North America on August 30th for PS3 and Xbox 360. In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as 'Targets' on behalf of the 'Network'. Equipped with a mouth-watering selection of contemporary weapons, players and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Bodycount will be complimented by online multiplayer and co-operative game modes where destructible killzones create new options for defence and attack.