LASER SQUAD NEMESIS GETS SINGLE PLAYER CAMPAIGNS
The Gollop brothers, creators of the X-Com series, have announced a
single-player update for their squad-level turn-based strategy game Laser
Squad Nemesis. It's a pleasantly surprising addition to the award-winning
online game, so what prompted it? "We always planned to develop Laser Squad
Nemesis in this direction," comments Julian Gollop. "We have spent the last
six months developing an advanced AI computer opponent and a series of
challenging missions organised into separate campaigns for the Laser
Marines, the Machina, the Spawn and the Greys. There are twenty missions in
total, each taking around 3 hours to complete, and players can select from 3
difficulty levels." The game is available for $19.95 directly from
www.lasersquadnemesis.com, with free updates and patches for 2 years, and 1
month online subscription included for free.
How does it play? Well, you can find out for yourself by downloading the
demo version from www.lasersquadnemesis.com, which includes one of the
single player missions and the option to create a free trial account for
online play. With all this activity on the single player front you might not
expect many developments for the online game, but according to Gollop this
is not the case. "We have recently added a web interface which makes it very
easy to organise games and play turns - email is no longer necessary, but
it's still an option. We have also added a fourth race, the sinister Greys -
familiar to many X-Com fans. We have also introduced a new tournament
system, with different types of competitions. Thanks to our great player
community the game is now available in six different languages."
Laser Squad Nemesis has come a long way since its launch over two years ago,
and threatens to drastically widen its audience from its devoted cult
following. This will be greatly helped by retail distribution in Europe
through publishers JustPlay and Merscom, an unusual step for a game that
trumpets its online origins. "Not at all" replies Gollop, "retail is a great
way to reach players who haven't found us yet, but we are still very much an
independent developer." And what are the plans for the future? "Laser Squad
Nemesis is a continuously evolving game system, and we have many plans for
improvements and additions. We will be developing a massively multiplayer
strategic game, using the tactical battles to resolve control of territory.
The graphics and sound will get a facelift with a new 3D engine. We will
also keep developing the single player game, adding a strategic meta-game
along the lines of the original X-Com games."