Myth 3 v1.02 Patch

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16:15 December 20th, 2001 - 2,118 Views
MumboJumbo has released a new patch for the US version of their 3D RTS, Myth III: The Wolf Age. The patch (v1.02) fixes a whole host of gameplay and graphical issues (read full story for details). Download:
  • Myth 3 v1.02 Patch (US) (5.4 MB)
  • 1.0.2 READ ME Welcome to Myth III: The Wolf Age READ ME for the Version 1.0.2 patch Installation To install the patch, make sure you have already installed Myth III: The Wolf Age. Please quit all other applications before launching the patch. If you have any problems executing Myth III: The Wolf Age after applying the patch, you may need to delete your 'preferences' folder in the Myth III: The Wolf Age directory. Issues Addressed in this Patch · Resolution switching on GeForce 2 MX and GeForce 3 · GameSpy: Name background and icon sometimes spontaneously go black on all the name bars in the lobby player list. · GameSpy: The dimmed games are almost too dim to be seen. · GameSpy: Lobby text is unreadable at high resolutions. · GameSpy: Games sometimes appear and disappear haphazardly in lobby (entire list) · The "restart level" button when you fail actually does revert to the last save · It's possible to type during the "waiting for players" screen, but pressing return activates cancel · The F7 key now toggles on and off, rather than holding the key down · Films crash on conclusion · Fire does not set off satchels · Main UI screen is really, really dark, dark red text for games in progress is almost unreadable · sometimes when hitting the "leave game" button after a game has finished, the game will freeze for several seconds · Random bug on title screen where the wrong resolution UI images are being displayed · GameSpy: You can buddy yourself · GameSpy: You cannot unbuddy yourself · GameSpy: Player limit gets reset to 16 every time · In the list of game choices for a map, the enabled ones are dark red and the disabled ones are white; this seems backwards. · F7 does not list the current winning player/team in a non-random order · GameSpy: In gamespy chat screens, sometimes sending messages will cause the game to crash · In gamespy chat, player names show up as black with no icons · In the multiplayer game type list, the enabled/disabled colors seem backwards · Game information is in various shades of red, (ambigious) · Fire burns in water · carnage has corrected detail textures · carnage uses carnage trees now. · creep has corrected passability · creep dark has a rebalanced unit set · 45 jungle has koth removed · 50 volcano has koth removed · ramparts has corrected passability · ramparts has rebalanced unit sets (light and dark) · warriors now block. · dwarves have a little less range and a more obvious contrail graphic. · wight has a tweaked explosion graphic · some units now spill more blood · archers pick up and use flame arrows, also drop them when dying · archer flame arrows do fire damage and cause units to flinch. · ghol pick up and throw items appropriately · warlocks have less range, do less damage and their fireballs travel slower. · packmages have less range, do less damage and should send parts flying now. · spider cultists and priestesses have team colors · soulless attack faster. · thrall bleed when they die now · trow iron warrior have a greater chance of hitting units with their hammers now. · trow punch and kick. · warrior heroes have a portrait. · level 7 wisps have portraits. · trees block projectiles now. · objects that can be picked up have selection circles. · scenery on ramparts block artillery and the towers work now. · netgame balls are numbered. · netgame flags are numbered. · texture resolution on netgame scenery improved 3x. · versioning has been implemented