Heat of Battle v0.31 Mod

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02:38 May 10th, 2004 - 1,577 Views
The team behind Heat of Battle has released the v0.31 of their Call of Duty mod offering two new maps, three new weapons, new special effects, new sounds, player stats, and more. A map pack is available for download as well. Gamer's Hell Local Download:
  • Heat of Battle v0.31 Call of Duty Mod (44 MB)
  • Heat of Battle Community Map Pack (34.6 MB)
  • FIXES: - An issue with the HUD showing the wrong flag possesion now corrected - A problem preventing class limits from working has been fixed and class limits are now fully functional - "Allies Captured..." when Axis capture an objective now says proper team - An issue with the map being captured when one team still had an objective has been fixed - An issue with the Capture Presence Indicator always being full has been fixed - An issue with the HUD flags blacking out for an entire map has been fixed - G43 run speed has been fixed to the proper value - G43 now has bullet spread - G43 iron sight zoom lowered - All weapons now do proper damage thanks to incoporation of newest weapon files - New weapons show third person muzzleflashes - Map exploits CHANGES/ADDITIONS: - New weapons: (U.S.) M3A1 Greasegun, (Russian) SVT40, (British) Sten MK5 - Three new maps: Grand Central, Occupied, and Railspike v2 - Second Coming now has five objectives and protected spawns - Team scoring system now implemented (10 team points for a capture of an objective, 5 team points every 2 minutes you hold an objective, and 50 team points for a full capture) - Grenades now do more damage, larger damage radius - Grenade throw distance is shorter - New shellshock sound from grenades, buttsmacks, and death - You now slowdown for a very brief amount of time when shot - You can no longer trip or shoot the weapons out of the hands of your own team - Weapon select menu now displays class limits and how many of each class is currently on your team - Bolt action rifles (K98, Enfield, Mosin Nagant,and Sniper rifles) now do greater damage - Iron sight sway has been added to all rifle based weapons -- sway is reduced by crouching or going prone - Objectives can now be captured without having to be touching the ground - Crosshairs have been removed - Pistols now reduced to only three clips (one in gun, two spare), Snipers carry six - Pistols and grenades now have the same runspeed as the gun you're carrying - New menus with new graphics - Sound now plays when weapon gets shot out of your hand - New bullet hit blood puff effect (Special thanks to ChrisP of Merciless Mod for help and testing) - All run speeds slightly lowered - Proper nationalities now show up in the HUD and Compass icons instead of just American - Toggleable kill scoring (Lets an admin toggle their server so you only get points for capping objectives) - Dropped weapons only drop with 3 clips in them - All guns now have maximum ammo counts - Post-round stats (Objectives captured, kills, deaths, damage dealt, damage taken, accuracy, etc.) - Current sniper reticule removed, replaced with default CoD scope for now - New HUD, Compass, Health, and Ammo icons - New overview maps, and loading screens that now show objectives