Earth Special Forces v1.2 Beta
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03:46 May 10th, 2004
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A new beta version of Earth Special Forces is now available for download, bringing this popular Half-Life modification to v1.2. Press 'read more' for list of changes/fixes and be sure to check the manual of this Half-Life meets DragonBall Z mod. Gamer's Hell Local Download:
  • Earth Special Forces v1.2 Beta Full Install (213.8 MB)
  • -Beta 1.2- Features Added features o Gamemodes o Option for character limits (so, say only 2 gokus, vegeta’s, etc) o Allow spectators cvar o Cease fire cvar o Advanced movement o Walljumps Weapons o Generic balls o Frieza’s telekinesis Improved features o Advanced melee o SDK2.3 Spectator o Blockstruggles o Crushing damage o Beams attached to hands during blockstruggle Tweaks o Keep the sb, when hit beam explosions o Clicking the auto-assign button should let you join the team with the least players, or if the # of players is equal, the team with the lowest score o Add an extra model dir for piccolo, so mod-modders can change the model o Voicecom support o Removed beamjumping on players o Powerstruggles will be detonated if they don’t move for 5 secs o Cvar to disable the mp3player o Automaticly set boundingboxes for envmodels, if they are not provided within the model itself o Powerlevel shouldn’t catchup when you kill yourself o Buu’s chocolate gives you 50,000 pl + 40 hp, instead of full ki o Add classname in scoreboard o Short period of invulnerability during spawn Graphics/Sounds/Animations o Added trail to scatterbeam o Trail length for flares varying with amount of charge o Half-models for being killed with the sword/discs o Shuffle button + current song name and time on mp3player o Env model animation o Teleport after-images o Explosion fx o New maps o New Piccolo model o New sounds o Optional Japanese soundpack Fixed bugs o Buu now has the right scouter sprite o The weapon select sprites for Trunks sword are working now o The finishing buster has a blue explosion now o Fixed the kametorpedoes fov o You can't get an extra frag by killing someone who's about to be candified now o Fixed the names above the picture on the class select menu in realistic team mode o Players in a ps/bs now can't be pushed away/fall down due to other explosions o Beta1.2 has a fully recoded sdk2.3 spectator, hopefully removing all od spectator bugs o The thrown deathball is now the same size as the charged one o If you select generic beam while ascending and descend before the ascending is done, the generic beam will have now have the correct color o Fixed persistant discs and beams on map edges o Improved beam shooting from the ground/map edges o Decreased view screwups on map edges o Beam swatting now works correctly on beams o Fixed the fully charged disc crash bug o Fixed several crashing bugs with Gohan’s shield

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