A game about predetermination of events and the subjectiveness of perception of the surrounding world
Developed by TrainYard, Process is a first-person adventure game with a story that takes place in several subway train cars. In 20 minutes a disaster will happen - the train will jump the tracks at full speed. The gameplay takes exactly the time designated before the crash. During this period in grim dimly lit interiors, combining cyberpunk and industrial aesthetics, the player is to figure out the situation, try all possible means of rescue and in the end take a brand new look at the portrayed events.