Gamers face permanent consequences of their in-game decisions in unforgiving new mode
2K Games just announced today that BioShock Infinite, a first-person shooter currently in development at Irrational Games, will feature the 1999 Mode, a new form of play designed to challenge players in a variety of ways - each requiring substantial commitment and skill development. In the 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions, and the mode will demand that players pick specializations and focus on them. In addition to these permanent decisions, 1999 Mode will feature demanding weapon, power, and health management. The mode also takes a much harder stand on player respawning, sending the gamer directly to a "Game Over" screen if he or she lacks the resources to be brought back to life.