SSX Creative Director Todd Batty talks about Explore Mode and SSX's autolog-inspired recommendation engine, RiderNet (2:46)
Electronic Arts today released a new video for SSX, the latest installment of the classic action snowboarding franchise in development at EA Canada. Previously known as SSX: Deadly Descents, SSX will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn't the only danger players will face. In SSX, the first goal is to survive. The second, in true SSX fashion, is to look good doing it. SSX is due to be available on February 28th, 2012, in North America, and on March 2nd in the rest of the world, for PS3 and Xbox 360.