Shipping: Thief Deadly Shadows
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04:24 May 26th, 2004
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As they promised (story), Eidos has shipped Thief Deadly Shadows to North American retails stores, for PC an Xbox (thanks: Blues). "In Thief: Deadly Shadows players are tasked with saving the world from an impending dark age. As in the original game, stealth, character choices, weapons and tools work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than simply figuring out the path game designers had intended. Gamers can sneak, club, distract or kill their way past any problem encountered within the game world". The European release date is set for 11 June). Be sure to check this recent trailer, if you haven't done so yet.
In Thief: Deadly Shadows, gamers will be able to play in either third person or first person perspectives, and shift seamlessly between each on the fly. The new third person perspective will further immerse players into the role of Garret - the master Thief. Sneaking through darkly lit environments, stealing riches and ambushing unwary targets in third person presents a new, visceral gaming experience to the Thief franchise. Still, the tension fuelled gameplay in classic Thief first person view is there for returning fans of the series and newcomers alike. Ion Storm's trademark dynamic lighting and shadow technology manifests in Thief: Deadly Shadows new levels of depth and tension to the game's environments. Characters and objects cast real shadows that effect stealth gameplay, requiring the player to manipulate darkness and light to create your own shadows to hide in. In Thief: Deadly Shadows, gamers once again take on the role of Garrett, a master thief. Garrett is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Preferring to be left alone to ply his trade, prophecies of an impending Dark Age dictate a different plan for the thief. In Garrett's efforts to prevent this approaching Dark Age, he has inadvertently roused an ancient hidden evil. Without allies, Garrett finds himself standing alone between the City and the forces that would crush it.

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