Ghost Recon: Future Soldier for PC coming this June with PC specific features like DX11 renderer and Volumetric Fog
The PC version of Tom Clancy's Ghost Recon: Future Soldier, the latest game developed at Ubisoft Paris, will be available in stores and for digital download on June 12 (North America) and June 15th (Europe), Ubisoft. PC version specific features includes DX11 renderer, multi-monitor solutions support, TriDef stereoscopic support, extended party functionality: simplified and more flexible invitation system, a party text chat, Uplay Friends system, and fully customizable controls for the localized keyboards. Note that a temporary broadband connection will be required for one-time product registration at first launch using the player Uplay account. From that point on, no permanent connection is required, except for online modes.
The recommended configuration is Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher, 2 GB Windows XP / 3 GB Windows Vista & 7, 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better.
Ghost Recon: Future Soldier for Xbox 360 and PS3 will launch on May 22nd 2012 (NA) and May 25th (EU).