The next chapter of the award-winning franchise to revolutionize action storytelling in February 2013
Previously scheduled to be available in North America on October 16, and internationally on October 19th, 2013, BioShock Infinite, a first-person shooter currently in development at Irrational Games for PC Xbox 360 and PS3, will be launched worldwide on February 26th, 2013, 2K Games announced. Ken Levine, Creative Director of Irrational Games, stated, "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February."
BioShock Infinite puts players in the role of Booker DeWitt, a hard-bitten former Pinkerton agent, together with the revolutionary AI companion, Elizabeth. The two struggle to escape the sky-city of Columbia, in a 1912 America that might have been. Armed with an arsenal of new weapons and abilities, they face menacing enemies, in unique expansive environments. Classic BioShock gameplay joins innovations such as aerial combat on high-speed Sky-Lines.