has released some concept art
from GUNS and ROBOTS
, depicting some of the robot configuration options featured in this third person shooter set to be available in December 2012. In GUNS and ROBOTS, the robots come in three module classes based on players' assembly. All components within the classes are compatible with each other. The in-game tactics depend on the configuration each player chooses as there is correlation between the speed, the weight, the energy consumption, durability of each of the bodies and chassis and their maneuverability on different terrains. Check full article for details.