GUNS and ROBOTS Robot Classes Concept Art and Details

The upcoming shooter GUNS and ROBOTS provides sneak peak of the module classes featured in the game
Masthead Studios has released some concept art from GUNS and ROBOTS, depicting some of the robot configuration options featured in this third person shooter set to be available in December 2012. In GUNS and ROBOTS, the robots come in three module classes based on players' assembly. All components within the classes are compatible with each other. The in-game tactics depend on the configuration each player chooses as there is correlation between the speed, the weight, the energy consumption, durability of each of the bodies and chassis and their maneuverability on different terrains. Check full article for details.