Frag Ops v1.39 Patch
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01:07 July 15th, 2004
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The team behind Frag Ops released a new patch for their Unreal Tournament 2004 mod which adds some nice new effects, some requested changes, two new traits, first person spectating, a new map, and some bugfixes (check full story for list of changes/fixes). This update requires Frag Ops v1.38 and UT2004 retail patch v3236 or greater. Gamer's Hell Local Download:
  • Frag Ops v1.39 Patch (30.9 MB)
  • v1.39
    Added: - Added new realtime shadow engine, settings are under shadows in detail menu - Added first person spectating and serverside option to enable or disable 3rd person spectating - Added new "Ultra Violence" mode with new blood effects, spreading blood pools, larger blood splatters - New 1st/3rd person shell ejections, much more realistic physics, shells stay after firing, eject while scoped, react to water entry, and have a nice shiny shader applied to the skin - Added new traits "Convict" and "Outcast" Changed: - Friendly fire will no longer take you out of the resting state - Readded colored screen flashes for napalm and poison damage - Lowered USP weapon priority, was choosing USP over rifles when using the SwitchToBestWeapon() command - Headshot damage upped 10% - Reduced knife stab and machete stab range. Not necessarily for balance purposes, it was just rediculously high and unrealistic. - Raised jumping recoil 10% - Sped up 3rd person animation enforcement code - Looking away from a flash grenade will now minimize the effect - Ladder climbing is different now. You will not be able to strafe, instead, when first grabbing the ladder you will be placed in the center. Using the jump/crouch and forward/back keys you can go up or down. If you hold down "jump" and press the left/right keys you will leap left or right off the ladder. - DSR will now eject shells Fixed: - Fixed an interact exploit allowing people to move in the preround - Fixed an accessed none in taclight and laser projectors - Fixed picking up two grenades causing second grenade to not be shown in buymenu. - Fixed an odd weaponflash/fire sound problem in 3rd person, this should remedy the "player's gun fires for no reason after entering a new zone or emerging from behind bsp geometry" - Fixed adminreset not resetting time properly - Fixed "unable to reload secondary akimbo weapon if primary has full ammo" - Fixed an exploit involving jumping and resting - Fixed "Ladder Launching" - Fixed weapon muzzle flash while scoped occurring in incorrect location - May have fixed "weapon fires but no bullets come out, have to drop weapon to fix" Maps: - Official support for MIS-DowntownBank is now dropped - Added MIS-UptownBank - Added MIS-Waterplant - Fixed FPS issues in MIS-Alcatraz

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