Intense head-to-head, turn-based deathmatch multiplayer lets players command squad of soldiers, aliens, or both
2K Games has announced that XCOM: Enemy Unknown , an action strategy title in the works at Firaxis Games, will include a unique multiplayer game mode featuring a one-on-one deathmatch against another player for the first time in an XCOM game. Players can mix and match both alien and soldier units to comprise their squad, outfitting soldiers with dozens of armor types, weapons, items and class-based abilities for thousands of possible loadout combinations. These dream squads of up to six units are built using a point cap that can be scaled for players to fight in small skirmishes all the way up to epic battles.
Matches can be modified by point limit or time limit per turn. Just like the single-player experience, the fog of war will conceal your enemy's units until you encounter them on the battlefield, creating the tense anticipation that is the hallmark of the XCOM series.
XCOM: Enemy Unknown is scheduled to be available for purchase in North America on October 9, 2012 and internationally on October 12, 2012, for PC, Xbox 360 and PS3.