GMX Signs Seal of Evil
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17:52 July 21st, 2004
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GMX Media announced today it has signed an agreement with Object Software for publishing Seal of Evil, a prequel for Prince of Qin. Release is set for September 2004, so in the meantime we have plenty of screenshots available in our gallery. There is a demo already out, in case you feel like giving it a try.
GMX ANNOUNCES SEAL OF EVIL LONDON, UK (July 21th 2004) - GMX Media has today announced that it has secured the publishing rights to the RPG title "Seal Of Evil." "Seal of Evil is a beautiful and fascinating RPG title, which we are sure will do very well when released," commented COO for GMX Media, Eugene Perry. "We are delighted to be joining with GMX again for the release of Seal of Evil, the Prequel to Prince of Qin," said Richard Wallis CEO of Object Software. "Whereas Prince of Qin had a purely historical setting, Seal of Evil combines ancient Chinese history some 2000 years ago with Chinese legend. This combination together with improved graphics and strong Prince of Qin style game play should give gamers many hours of excitement and fun." Game Description The Seal of Evil story is set in the twilight years of the Warring States period of Chinese history (476 – 206 BC). This turbulent time marks the disintegration of the longest lived of all imperial dynasties, the Zhou. Out of the strife and chaos emerges a nobleman possessed of an indomitable spirit and an uncompromising vision of the future: Ying Zheng, ruler of the Qin state. He will stop at nothing to reunite the disparate Chinese kingdoms. Combining ancient legends and mythic storytelling with historical fact, Seal of Evil sets the stage for an epic adventure wherein the players struggle to thwart the Qin invasion of their peaceful homeland, East Baiyue. Ferocious beasts, merciless enemy soldiers, wicked bandits, and terrifying supernatural foes are hazards they must face in order to achieve this goal. There is still hope for them, however, for along the way they will also make many friends and acquire powerful weapons and equipment. And armed with mighty elemental magic, they may yet come face to face with the very Gods themselves... Through the judicious use of elemental magic, a character can improve attributes, skills, equipment, weapons, create magic items, and even solve puzzles in the game. The Five Elements system makes Seal of Evil a dynamic and surprising game. Refined Graphics Seal of Evil relies upon Object Software's newly developed GFX3D engine, which blends 2D and 3D imaging techniques to deliver stunning in-game graphics. There are hundreds of fully rendered regions to explore, such as the idyllic and often mysterious villages of East Baiyue, the magnificent and dangerous cities of the Central Plains, ancient palaces, cloud-capped mountains, and other locales too numerous to name. Each environment is unique and rich in detail. The 3D rendering engine's special effects capabilities further enhance them, allowing players to take full advantage of their computer hardware's graphic potential. Advanced Item Creation Seal of Evil introduces an advanced item creation system that allows players to make equipment using a wide variety of methods. Each one relies on different materials and elemental attributes, and may be learned through persistent exploration and investigation. Raw materials for item creation can be harvested or found in the wild, bought and traded from merchants or commoners, or taken from enemies slain in combat. A character's equipment can be upgraded by means of the item creation system as well. This grants enhanced abilities, bonuses, protection, and spell casting above and beyond the gear's innate attributes. Other items, such as medicines and cut gems, can also be created. Balanced Skill System Skills add an entirely new dimension to combat and adventuring. The five heroes each have unique skills that apply strictly to their chosen professions. In addition to normal skill advancement through the accumulation of experience, skills can be improved with elemental attributes or with enhanced weapons and equipment. There are many ways to learn new skills in Seal of Evil, such as by finding a rare scroll in a secret cave, or from the unassuming old man in the street who is in truth a master of kung fu. Multiple Endings The Seal of Evil story has multiple possible endings. The one the players discover is determined by their choices and actions while performing certain quests. Conversations with NPCs (non-player characters) also have an effect on the outcome; different conversations can tip the balance from one ending to another. To assist the players along the way, the game system generates a Quest and Travel log to record significant events and conversations. Performing all available quests can potentially lengthen game play by as much as 30%. Release Date: September 2004! More information at: http://www.gmxmedia.net/soe About GMX Media GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world. About Object Software Object Software is a PC game developer with a development studio in Beijing, China. Object Software now has approximately 100 personnel engaged in game development and specializes in games with Chinese historical themes. Object Software is best known for "Fate of the Dragon" released around the world by Eidos in March, 2001. Other GMX Titles: 8th Wonder of The World: http://www.gmxmedia.net/8thwonder Airborne Troops: http://www.gmxmedia.net/airbornetroops/ Alpha Black Zero; Intrepid Protocol: http://www.gmxmedia.net/alphablackzero/ Battle Mages: http://www.gmxmedia.net/bm Cold War Conflicts: http://www.gmxmedia.net/cwc Combat Over Europe: http://www.gmxmedia.net/coe Conspiracies: http://www.gmxmedia.net/conspiracies/ Crown of the North: http://www.gmxmedia.net/cotn Cycling Manager 3: http://www.gmxmedia.net/cm3 D-Day 1944: http://www.gmxmedia.net/dday/ Deep Sea Tycoon: http://www.gmxmedia.net/deepsea Entente: http://www.gmxmedia.net/entente Euro Club Manager: http://www.gmxmedia.net/ecm Firepower: http://www.gmxmedia.net/firepower Global Power: http://www.gmxmedia.net/gp Great Journey: http://www.gmxmedia.net/gj Heath: http://www.gmxmedia.net/heath Journey to the Centre of the Earth: http://www.gmxmedia.net/jce Martin Mystere: http://www.gmxmedia.net/mm/ Massive Assault: http://www.gmxmedia.net/massiveassault Moon Tycoon: http://www.gmxmedia.net/moontycoon Napoleon: http://www.gmxmedia.net/napoleon Northland: http://www.gmxmedia.net/northland OMF: http://www.gmxmedia.net/omf Prince of Qin: http://www.gmxmedia.net/poq Runaway: http://www.gmxmedia.net/runaway SPECNAZ: http://www.gmxmedia.net/specnaz/ Squad Assault: http://www.gmxmedia.net/squadassault Strategic Command: http://www.gmxmedia.net/sc The Watchmaker: http://www.gmxmedia.net/watchmaker

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