Desperados 2 Screens #3
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15:56 July 29th, 2004
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Trinigy GmbH today announced that Desperados 2: Cooper's Revenge is using the Vision Game Engine which is allows players to switch between isometric and third-person combat views at any time. There are also a few screenshots in our gallery, showcasing the alpha version of this upcoming 3D action shooter sequel in the works at Spellbound. The game is being developed for PC, Xbox and PS2, but no release date or publisher has been announced so far.
Desperados 2 based on the Vision Engine Eningen, 28.07.2004: Trinigy GmbH, a market-leading company in the field of 3D game engines, today announced that the successor to the internationally successful real-time strategy title "Desperados – Wanted dead or alive" is using the Vision Game Engine. „Desperados 2 – Cooper's Revenge" is an ambitious mix of real-time strategy, tactical, and action elements. The game will offer both isometric and third-person combat views, between which the player will be able to switch at any time. "We're happy to welcome Spellbound Studios in the circle of Vision developers", says Trinigy's managing partner Dag Frommhold. "We are convinced that Desperados 2 – Cooper's Revenge will be an outstanding experience regarding both gameplay and technology." Spellbound Studios has been working on "Desperados 2 – Cooper's Revenge" with the Vision engine since last year, and their experience with the technology was very positive. "In addition to the Vision engine, we have thoroughly evaluated a number of competing technologies", says Andreas Speer, studio manager at Spellbound. "In the end, we decided in favor of the Vision engine due to the combination of a comprehensive feature set, high performance and very reliable, competent support." Previously unreleased screenshots from the "Desperados 2" demo can be found on the Trinigy web site (www.trinigy.de). Trinigy GmbH Trinigy is a German-based and internationally oriented company focusing on the development of advanced 3D graphics technology and applications. Trinigy provides cutting-edge technology, stable software and reliable consultant services for customers in multiple countries all over the world. Vision Game Engine Trinigy's cutting-edge Vision 3D game engine is used in a number of professional game titles currently in development, helping game creators to bring more immersive graphics onto the screen while at the same time drastically reducing development time and effort. Among the games developed with the Vision engine are Psychotoxic (NuclearVision GmbH, www.psychotoxic.com), Gotcha! (Sixteen Tons Entertainment/Take 2, www.sixteentons.com), Emergency 3 (Sixteen Tons Entertainment/Take 2, www.sixteentons.com), Back to Gaya (4Head Studios, www.4head.de) and Lula 3D (CDV Software Entertainment AG, www.lula3d.com).

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