Artix Entertainment today announced that the public Beta version of Oversoul is scheduled to start on October 31st, 2012. Oversoul is an all new PVP MMORPG with unique gameplay that uses a system of battlecards to battle against opponents. The battles are strategic, so players won't be able to use just any card against any opponent. Each monster has its own strengths and weaknesses and it's up to the players to find out what they are and use their battlecards effectively to win the fight. Players who successfully win against one opponent will find that the same strategy will often fail against other opponents.
Players will be able to engage in PvP (Player vs. Player) battles or they can engage in PvE (Player vs. Environment) battles against monsters. Winning a battle against a monster will allow the players a chance to possess it and play the game as that monster. To possess rare monsters, players will have to find them first, win a battle against them, and then get a chance to possess them.
The combat system is turn-based strategy. At the start of a new battle, players will be dealt five cards. Cards can be attacks, defense, or specials. Each deck will have only a small percentage of specials cards. Specials allow for fun game mechanics such as turning all of a player's attack cards into block cards or causing the enemy to lose one turn, or turning a defense card into hit points.