Point of Existence v0.1 Released
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04:01 August 24th, 2004
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The first public version of Point of Existence, a Battlefield: Vietnam mod, has been released - press 'read more' for details and first screenshots. Thanks Arie :-) GamersHell.com Local Download:
  • Point of Existence v0.1 (366.1 MB)
  • The day has finally come. We are proud to release the first public PoE Build 0.1 But before we go to the links we would like to thank some ppls that helped us alot to get this mod where it is now. Biggest thanks go out to all the devs that spend lots of time to get the big amount of work done. We also would like to thank our biggest and first supporter fpsCentral for hosting our website and forums, but also for providing us early with it and putting trust in us when there was not really much we could show yet. On this note we would also like to thank Frag4Fun.com for hosting our german site and german forums. Another big up goes to Hyper and his testers for making the release as stable as possible. Also a big thanks goes out to the community that gave lots of feedback to our news along the way and helped to keep the mood in the team up. But now to the facts: US Vehicles: M1A2 Abrams M2A3 Bradley M109A6 Paladin RAH-66 Comanche AH-64D Apache Longbow F/A-22 Raptor F-35 Joint Strike Fighter Hummer Hummer Avenger Russian Vehicles: T-90 BMP-3 MSTA-S MI-28 KA-52 Alligator SU-37 Flanker SU-47 Berkut 2S6M Tunguska 2975 GAZ US Weapons M9 Bayonet Beretta 92 M4A1 RIS M249 SAW M60 SMAW M8 AI AE Sniper SR25 Sniper M2 Browning Russia Weapons AN-94 OC-14 Groza PyA RPG-7 RPK PKM SVD SVU GSH-18 ------------------------------------------------------ ------------------IMPORTANT------------------- ------------------------------------------------------ Some things you won't figure out because they wern't in Battlefield Vietnam: The MBT's (M1A2 Abrams, T-90) and the Bradley IFV are equipped with an ammo switching system. There are two types of rounds: -Armor penetrating Sabot round -High Explosive HEAP round To switch between the 2, you use your "hatch up/hatch down" keys. (Default up arrow, down arrow) To fire a Sabot round, press the up arrow (assuming default control scheme) and shoot the round as normal. To fire a HEAP round, press the down arrow (assuming default control scheme) and shoot the round as normal. You do not need to press the arrow each time you want to fire a round, it will stay on the same setting until it is switched. When you first get into the tank, the rounds are set to SABOT. A Sabot round is useful against Main Battle Tanks and IFV's. A HEAP round is useful for killing Humvees or the Russian GAZ jeep, or infantry. There is no sound or visual indication when the ammo type is changed, you will only be able to tell by the appearance of the shell and the resulting damage. A Sabot round leaves a bright streak behind it, and a HEAP round leaves a dirty grey smoke trail. A HEAP round will have a larger and brighter explosion when it comes in contact with the ground. -- The .50 Calibre machine gun mounted on the Humvee can be rotated 360 degrees using your strafe keys (default a and D) -- You cannot switch from position 1 (pilot) to position 2 (gunner) in helicopters to prevent people from switching back and forth and using both weapon loadouts. If you want to switch, you must be on the ground, simply hop out and get back in, when you get in a chopper you will always go to position 2 if it is empty. -- The AN-94 fires 2 rounds almost simutaneosly, which is why your ammo counter is going down by 2 each time you fire. -- Humvee gunner position can be rotated with left/right buttons.

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