Strifeshadow v1.03 Patch

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11:36 February 18th, 2002 - 1,116 Views
Ethermoon has released a new patch for their multiplayer RTS, Strifeshadow. This patch (v1.03) corrects some stability issues and makes the support and tutorial options more clear. Size: 2.7MB.
Strifeshadow Version 1.03 Release Notes --------------------------------------- The following controls have been very helpful to people in solving a variety of compatibility and performance issues: F2 - Toggles the ability to view objects hiding behind buildings F3 - Toggles Shadows F4 - Toggles hitpoint bars for all units (always on for selected units) F5 - Toggles mouse mode (solve "mouse lag" issue) F6 - Toggles windowed mode F7 - Toggles between DirectDraw and Direct3D graphics mode Version 1.03 of Strifeshadow corrects the following bugs: - All sacks can be picked up without crashing now (failed pickup attemps led to a crash before) - Games with a '?' in the name now correctly save replays - If a raider doesn't have space to dismount, he will now remain in raider form - Carvers can now be diverted when travelling to mount a moag - Melee units no longer face south after moving - Game no longer crashes when GameSpy connection is lost prior to cancelling a game - Improved the ability of unicorns to teleport en masse - Unicorn mana is properly refunded if teleport exit is blocked - Flying resource gatherers will now return resources without assistance (Dio's mod) - "Use Special Weapon (Self)" command now correctly charges resources (Corseth DragonFyre) - Crash with zero duration build commands (AlexanderYoshi) - Crash when no level animations are available on a user-created race (AlexanderYoshi) Version 1.03 of StrifeEdit corrects the following bugs: - Editor no longer crashes when a race is saved without initial buildings or units - Editor no longer crashes when editing imported data objects In addition, the following changes were made to gameplay: Sylvans - Rangers now require a 50/100 upgrade to gain their full speed bonus over carvers and skelies - Rangers now normalized to carverpower/effectiveness and also cost 250 (but have a lot more hps and do less damage than carvers) - Treants hit a bit farther making it easier for them to engage foes - Very slight scout downgrade to HPs along with less slight increase to damage - Unicorns slightly cheaper and have more HP - Unicorn teleport focus cheaper to research - Jump slightly downgraded - Elder Oak Grove and Enchanted Vale slightly cheaper to produce and build slightly faster - Unicorns build slightly faster - Chronomancy no longer affects spellcasters (Sorry Dire!) - Spider research time increased Accursed - Contagion is now a chaining "weakness" spell that will hit allied or hostile troops (up to 7 targets). It causes decreases in attack power and increases refire rate/cooldown. It costs 35 mana to cast and doesnt cost hitpoints. The overall "Downside" Effect is around 35% decrease in damage. - Leaping blight moves slightly faster and has slightly more range - Avengers can shoot a bit farther making it easier for them to engage foes - Caustic Ooze activates more quickly now - Changlings morph about 1/2 second faster - AP Rounds hit for 5 less damage - Ebon Boneworks build slightly faster (10 sec) - Spectral archers are now substantially stronger, though still slightly inferior to marksmen for cost - Fear Seeds cooldown time greatly increased Dark Elves - Moags bite a bit farther making it easier for them to engage foes - Immolation costs 45 to cast now - Blind slightly weakened on all fronts - Atrum basilica builds faster New Maps Added - OldForestRoad 1-1 and 2-2 (Released on SSEdit.com in December) - SplitPartners (an interesting team game that is like two seperate 1-1s with a narrow gap between... also an interesting potential for a 2 tower rush or power... either has been countered effectively in testing on 1.2) - ThreeWayFFA-Land (Just the old FFA map but not islands anymore and with reduced resources) - WaterCrossing (sort of a cross between LavaCrossing and Duel Rivers and Blighting) Maps Modified - AccursedHills (Minor) - Circumvention (Minor) - Highlanders (Opened up more) - TheBlighting (Balance fixes)