Max: The Curse of Brotherhood at gamescom 2013

From the developers of Max and the Magic Marker
Press Play has unveiled that Max: The Curse of Brotherhood will be playable on the show floor of the Microsoft booth (Hall C) - presentations will be done by Lead Designer Mikkel Martin Pedersen and Lead Artist Lasse Middelbo Outzen. Max: The Curse of Brotherhood is a new Xbox 360/Xbox One game that mixes traditional Scandinavian storytelling with an inventive and colorful 2.5D platformer, combining classic jump and run gameplay with smart and innovative puzzles.
When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he bargained for. Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Along the way Max gains and develops the power to manipulate the environment and overcome seemingly impossible obstacles.