Worlds of Magic is a genuine spiritual successor to the classic fantasy 4X games, with a D20 inspired tactical combat system
Independent developers Wastelands Interactive and Lucid Dreamers have released a gameplay movie for Worlds of Magic, a 4X-strategy game that follows in the footsteps of the game that, in many ways, defined the fantasy 4X genre: Microprose's Master of Magic. Primary gameplay takes place on the world map. From there you can move your armies to explore new territory, defend key positions or attack your enemies. You can gain control of additional cities by conquering them or founding new ones yourself. You manage the cities under your control, building new buildings to improve them, dedicating your work force to one task or another, and creating new military units. Your armies can be made up of units you've trained, heroes and mercenaries you've hired, and even powerful summoned creatures.
When two enemy armies collide gameplay is moved to the tactical battle map where combat is played out turn by turn. During gameplay you will also reasearch new spells, manage your economy, and deal with diplomatic situations all in an attempt to gain supreme control of the universe.
Worlds of Magic will launch in January 2014.