Project Eternity Renamed and Screens/Trailer

Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs
Releasing a new video, Obsidian Entertainment has announced the Project Eternity, an isometric, party-based RPG set in a new fantasy world, is now officially known as Pillars of Eternity. Powered by the Unity engine, Pillars of Eternity promises to take the central hero, memorable companions and the epic exploration of Baldur's Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Ccombat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You'll create your own character and collect companions along the way - taking him or her not just through this story, but, with your continued support, through future adventures.
Eight screenshots found their way in our gallery.