Built on the UbiArt Framework, the same tool used to make Rayman Origins and Rayman Legends
Developed by Ubisoft Montreal, Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore the mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.
Child of Light is powered by UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.
Child of Light will arrive on April 30th, for PC, Xbox 360, PS3, Xbox One, PS4 and Wii U - a new video is locally mirrored.