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from EA SPORTS UFC
, a video game powered by EA SPORTS IGNITE technology and due to be available in Spring of 2014, for PS4 and Xbox One. Players will "Feel the Fight" in EA SPORTS UFC with MMAi (every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation), Real-Time Exertion (through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, players will witness the effort it takes to be one of the best fighters in the world) and fighter likeness and facial animations (fighters in the game have been created from high-resolution 3D head scans to deliver character likeness and authenticity).
In development at EA Canada
in Vancouver, EA SPORTS UFC also features an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time, plus a Precision Movement locomotion system that grounds the fighters, eliminating unrealistic slipping and sliding across the canvas.