The story of Red Goddess
revolves around a troubled goddess named Divine. Her mind has become clouded and ill, and Divine is haunted by her past. A mysterious and unknown corruption is tearing her apart from the inside, destroying her mind, her soul, and eventually her, altogether.
Your journey begins when Divine decides to right this wrong by stepping inside of her own consciousness, a planet within her own mind covered in mountains, forests, caves, and untold dangers. You will discover who she is, who she was, and what she will become is our quest.
Red goddess is a non linear action/adventure game that boasts a couple of mechanics, such as "split character" gameplay and "possess enemies". The player controls Divine's emotions on a quest to free her mind from illness and regret, gathering fragments of lost memories and killing the evil that lives within. With limited control over yourself at times, you must think ahead and solve puzzles as they come by possessing enemies, or channeling your emotions to become Fury, the embodiment of rage, or Chill, the embodiment of fear.
The Kickstarter campaign page dedicated to the game is located here