A video presenting the game's features: fully customizable skill sets, nearly every enemy is playable, and a never-ending, procedural gameplay structure
Developed by ACE Team for PC, Xbox 360 and PS3, Abyss Odyssey is an action/adventure platformer that borrows several elements from the Roguelike sub-genre. The game features randomized environments: every descent into the Abyss will be completely different thanks to the dynamic modular environments built off hundreds of set pieces and the randomized distribution of enemies and collectibles. Players will see how enemy classes, secret areas, loot and all other sort of interactive elements are distributed differently with each pass at the campaign.
Abyss Odyssey also features a roster of 'fighters' that can perform a variety of specialized combat techniques such as cancelling into specials, parrying attacks, custom combos, etc. A special powerup allows players to capture enemy souls which allows them to later turn into the enemies and play the campaign as those. Being able to play as dozens of different characters adds a huge level of diversity to the game, since each enemy features unique moveset and special attacks. Enemy transforms will also be accessible through other means like secret shops and a specialized training room.
Abyss Odyssey will arrive this summer.