Giulio Cangiano and Daniele Ferraro have launched a Kickstarter campaign
, a sandbox and open-ended wilderness survival game immersed in an ecosystem simulation. The setting takes place during the late Cretaceous period, and the end-game features a massive disaster marking the end of the age of Dinosaurs which the player must strive to survive.
DinoSystem aims to simulate every imaginable variable such as advanced and basic needs, air and body temperatures, animal life and behavioral aspects, plant life cycles, natural disasters, soil fertility, water cycle, and various weather related elements such as atmospheric pressure, humidity, and seasonal changes among many more yet to be determined. Every variable will work to create a dynamic and emergent survival experience where, even though the player is not the center of the world, they can influence it with their actions.
DinoSystem can be played in both a Survival Mode and God Mode. The latter has you actively managing the simulated ecosystem a bit like SimEarth and SimLife.