As with the original mobile version, the player is presented with a series of light bulbs, and occasionally some obstacles. The goal of each level is to switch on the light bulbs by creating an elaborate machine out of a pre-defined array of gadgets. The gadgets range from sensible items (such as fans, magnets and conveyor belts) to more extreme items (such as flame-throwers, dynamite and lasers).
For each level, points are awarded for creativity - the more elaborate your machine, the higher your score. However, your score is halved with each failed attempt at constructing a working machine, making this game the ultimate trade-off between creativity and practicality. The Ingenious Machine
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