Blade & Soul's Business Model Detailed, Video/Screens Released

The free-to-play model will give players unrestricted access to all content within Blade & Soul
Along with a new video and these screenshots, NCSOFT announced that Blade & Soul, an Asian martial arts fantasy MMO developed by Team Bloodlust, will be launched in North America and Europe this winter as a free-to-play title. The free-to-play model will give players unrestricted access to all content within Blade & Soul. NCoin, a currency already used for NCSOFT games such as Aion and Lineage II, will enable players to purchase things like convenience items (food and experience potions), quality of life improvements (such as inventory and character slots) and cosmetic items (such as costumes and pet accessories). Blade & Soul will also feature a special free currency that players will earn in game, enabling them to buy the same kinds of items available for NCoin, including costumes, accessories, food, potions and repair tools.
Blade & Soul will also introduce a premium membership system developed specifically for Western players. As long as players maintain an active membership, this premium service will provide quality-of-life benefits that get better as players progress through membership tiers. For example, the first tier of membership will provide players with cool special effects for their Windwalk skill and boosts to XP and currency drop rates. One thing this system will not provide is competitive advantage. Players will increase their membership tier as they make purchases (with both NCoin and the free currency) in game.
After launch, Blade & Soul will provide regular content updates including additional classes, quests and story content. Pre-order packs will be available later this summer as digital-only purchases. More details on the pre-order packs will be revealed in the coming months.