Real Time Worlds Choosed SpeedTreeRT

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08:25 February 1st, 2005 - 1678 Views
SpeedTreeRT provides a good balance between dense tree populations and individual tree quality
Interactive Data Visualization, Inc. (IDV) informed us that Real Time Worlds Ltd, a Dundee Scotland based company, has chosen the SpeedTreeRT technology for an upcoming game title. SpeedTreeRT delivers low-polygon, highly realistic trees and plants, with adjustable wind effects, seamless LOD transitions, and an included library of hundreds of tree models from more than 100 core species. SpeedTreeRT includes SpeedTreeCAD, a Windows application used to create and edit animated trees in real-time. SpeedTreeRT is also used in games like Vanguard: Saga of Heroes, Auto Assault, Elder Scrolls IV: Oblivion and an unknown yet title from Larian Studios.