Human Head Studios' Rune Ships Nationwide for the PC
Highly-Anticipated 3D Title Combines Combat and Exploration with an Epic Storyline in an Active Environment
Dallas, TX, October 27, 2000 – Are you ready to rumble...Viking style? Game developer Human Head Studios announced today that Rune™, its Norse mythology-inspired 3D action-adventure game has shipped nationwide. Rune utilizes an enhanced version of Epic Games' Unreal TournamentÃ¤ game engine and features amazingly life-like animations, a detailed weapon system and a unique combat system. Published by developer-driven computer and video game publisher Gathering of Developers and distributed by Take Two Interactive, Rune is available for a suggested retail price of .99.
"Human Head Studios has crafted a stunning action adventure game that is innovative in theme, has addictive gameplay and truly pushes the Unreal Tournament Engine," said Mike Wilson, Gathering of Developers' CEO. "In anticipation of Rune's release, we have received an overwhelming press response and are confident that a similar sentiment will be echoed at retail."
Rune transports gamers into the Dark Ages and recreates a period in history when the Vikings were the conquerors of a cold, dismal world, characterized by savagery, stark religion and the sword. Rune places games in the role of Ragnar, a rugged young Viking warrior, who is challenged to fight off creatures from Nordic mythology and uncover an evil perpetrator who is annihilating the Viking population.
Rune features include: Ã‚Â· 43 single player levels. Ã‚Â· 15 unique weapons including swords, axes and bashing weapons each with their own unique magic power that can be unlocked during play. Ã‚Â· Enhanced version of the Unreal Tournament engine which supports a skeletal animation system, a new particle effects system, new melee combat focused Artificial Intelligence (AI), an improved version of the Unreal Editor and an enhanced shadowing system. Ã‚Â· Multiplayer DeathMatch and Team DeathMatch modes. Ã‚Â· 21 different multiplayer characters for players to choose and use. Ã‚Â· Seven custom-built multiplayer levels. Ã‚Â· Five multiplayer mutator modes, including Low Gravity, No PowerUps, Fatboy,
Reduced Damage, and Left-Handed. Ã‚Â· Customizable maplists and rule settings. Ã‚Â· Dozens of awesome creatures, each with their own custom AI, created from a mixture of Viking mythology and the minds of Human Head Studios. Ã‚Â· Intuitive combat system allows player to alter types of attacks, take weapons from their defeated opponents and use their enemies dismembered limbs as weapons Ã‚Â· Visual inventory system and on-screen weapons display allows the character to see available weapons at a glance. Ã‚Â· Five distinctly different settings ranging from a Mountain Fortress, to the Deepest Cavern to the pits of Hel's domain.
System Requirements: Ã‚Â· Windows 95/98/ME/NT (with Service Pack 3 or higher)/2000. Ã‚Â· Pentium II, Celeron 300Mhz or higher, AMD K6-2/3 or higher. Ã‚Â· 64MB of RAM. Ã‚Â· Direct X compatible video card with at least 8MB of video memory
(3D Accelerator strongly recommended). Ã‚Â· Any Direct X compatible sound card (EAX and A3D supported). Ã‚Â· 88MB free hard drive space. Ã‚Â· 4x CD-ROM. Ã‚Â· TCP/IP connection for Internet and local area network play. Ã‚Â· Video Modes Supported: Direct 3D, Glide, OpenGL, MeTal, Software. Ã‚Â· Only OpenGL, Glide and Software Rendering supported on WindowsNT.
Rune has been receiving fantastic praise from the gaming and consumer press. Computer Games Magazine described the game as "Viking goodness on your PC" while Computer Gaming World described the game as a "unique combat experience." MSNBC named Rune "Game of the Day" at this year's Electronic Entertainment Expo (E3) and SPIN Magazine called Rune "Nordic fun" In addition, Stuff Magazine gave Rune four stars.