Relic Entertainment, the team behind
Microsoft's upcoming RTS title
Impossible Creatures announced that the promising title will not be released in summer 2002. As the balancing of the game seems to be harder than expected the title was moved to a scheduled release date in the beginning of 2003.
If you want to learn more about the game, be sure to check our recent
preview.
Here some general information on this title :
Microsoft Game Studios’ creativity and freshness doesn’t end with rising nations and mythological beasts. "Impossible Creatures" adds a new twist by allowing players to morph animals together to design their own combat units.
Using a feature called the "animal combiner," players select any two animals from a list of more than 50 included with the game. The resulting creature embodies the skills of both component animals. For example, melding a spitting cobra with a silverback gorilla would create a lumbering mutant "cobrilla" with the muscular body of a primate and a poisonous spitting attack. Players can even create the proverbial flying pig.
"Impossible Creatures" is being developed by Relic Entertainment Inc., the developer studio who debuted in 1999 with "Homeworld," an RTS game that won PC Gamer magazine’s "Game of the Year" award." With "Homeworld," Relic Entertainment Inc. introduced the industry to the first true 3-D RTS experience. With "Impossible Creatures," Relic is trying to take another giant leap by creating quicker-paced battles that focus more on action and combat versus the more time-consuming "resource gathering" that is generally associated with RTS games.