Nascar Racing 2002 v1.1.0.2 Patch
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23:36 June 4th, 2002
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Sierra and Papyrus have issued a new patch for Nascar Racing 2002, bringing the game to version 1.1.0.2. The patch makes some changes in the following areas: AI, Multiplayer, Renderer and Track Artwork. Size: 3.9 MB.
The NASCAR Racing 2002 Season Update 1.1.0.2, released June 4th, 2002, updates NASCAR Racing 2002 Season to the most current version. It is required for online play. To install the update, download the file "si_nacar2002_update_1102.exe" to your computer, double-click to begin installation, and follow the prompts. New to 1.1.0.2 AI Fixed a problem introduced in the 1.1.0.1 patch that caused the AI to lose traction and crash excessively (the hairpin at Sears Point was most noticeably affected). Mutliplayer Fixed a cheat which could allow for a client's car to become invulnerable in multiplayer races. Removed the "..." admin command due to security concerns. Renderer Improved the previous Direct3D menu lockup fix for NVidia Detonator 23.11 and later drivers so as to not cause the framerate hit some users experienced in the 1.1.0.1 patch. Track Artwork Fixed a texture problem at Texas. Previous Changes in 1.1.0.1 AI It is now much easier to bump draft with the AI. The AI will no longer pile up when many cars pit together (for example, during a caution period). Mutliplayer Open servers may now disable the ability for a boss to eject players using the open_server_disable_boss_eject setting in the [SERVER] section of core.ini. By default this is set to 1, which prevents open server bosses from ejecting players. Change this setting to 0 if desired. When a client is ejected or banned from a server, the user name of the person doing the ejecting/banning is given. Clients that retire from a multiplayer race will now be listed appropriately in the standings. Renderer Texture compression is now supported by the OpenGL renderer. Some improvements were made to the way smoke and dust is drawn. User Interface The scrollbar for the address book on the main Multiplayer screen will no longer draw over the connection dialog boxes. The 'Server Type' heading now sorts Open and Dedicated servers properly in the Available Races table. Clients in a multiplayer race can now see the latency/quality of other players in the Entries tab on the Race Weekend screen. Sound Improved opponent car engine sounds to produce less crackling. Improved player car engine sound to reduce popping in mid-RPM range. Improved tire sounds to reduce popping with some sound card drivers (e.g. SBLive!). Miscellaneous You can now continue a championship season after having saved a race during the season. Your spotter should no longer errantly tell you that you are too far to the left or right if your pit stall is near the end of pit road. If you have automatic transmission selected and you break a gear, the transmission will now properly skip the broken gear.

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